This week we started with gaming history and some of the theory around games, which has been interesting to say the least. This class got me thinking about an old text-based Lord of the Rings game (it’s more or less Zork) I played a lot as a kid, but I can’t seem to find it anywhere. I should… very much like to hold it again, one last time.
It also got me started with Dungeons and Dragons again, which is the ultimate gaming experience to me. Playing loose and fast with the rules to the point that it’s not actually a game anymore, we’re just collectively writing a story and loving every moment of it. When we were younger we used to make these homemade role playing games in our notebooks at school, haven’t thought about that for a while. So that has led me back to writing a new adventure for the group that I play with based on the old Chinese dynasties, feudal japan and a healthy dollop of evil sorcerers.
After reading some of the other students blogs over the last few weeks I feel that I’m not “getting it”. The “it” I’m talking about is the blog. This is of course not critique to the course, I see the value in doing this. Generating content as we go through the material is a pretty interesting twist to learning it. The gripe I have with this is that after writing these I feel shallow, like I can’t for the life of me have an original thought or opinion of my own. Hopefully I’ll figure it out as I go on, I guess this is part of the experience.